Fundamentals of Puzzle and Casual Game Design

Fundamentals of Puzzle and Casual Game Design

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You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the puzzle and casual game genres. This focused guide gives you exactly what you need. It walks you through the process of designing for the puzzle and casual game genres and shows you how to use the right techniques to create fun and challenging experiences for your players.You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and ... These focused guides give you exactly what you need. ... It examines both the frenetic deathmatch style of play and the stealthier, more tactical approach. ... This genre may be divided into numerous subgenres such as fighting games, platformers, and others, which the chapteranbsp;...


Title:Fundamentals of Puzzle and Casual Game Design
Author: Ernest Adams
Publisher:New Riders - 2014-09-12
ISBN-13:

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